Earlier this month we informed you about Unity Engine getting official native support for NVIDIA’s DLSS tech. And today, 24 Entertainment announced that DLSS will be available during the open global beta of NARAKA: BLADEPOINT at the end of April.
Nvidia DLLS is an AI-based rendering technique. Enabling this option will help less powerful PC’s run NARAKA: BLADEPOINT on higher resolution screens. This option is only available to those who have a 20’s or 30’s series Nvidia graphics card.
NARAKA: BLADEPOINT promises to offer close-range action set on the mysterious Eastern realm of Morus. The game will feature a boundless movement system that allows players to climb, hang, and even parkour. Thus, one of the game’s key features is its aim-at-whatever-you-want grappling hook. Moreover, the game will have a sophisticated yet beginner-friendly combat system involving accessible block & parry mechanics. Not only that, but the game will also integrate Eastern aesthetic and philosophy, as well as splendid landscapes and graphics.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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