Developer CBE software and Publisher Lace Mamba Global are releasing a free public demo for the upcoming science fiction adventure J.U.L.I.A. today. The demo is approximately 276 MB big and now available for download. The free demo allows players to dip right into the start of the adventure, experience the introduction to the game, solve the first few puzzles and travel to the first planet in the solar system the game is taking place in.
J.U.L.I.A. is a narrative driven adventure game in a science-fiction scenario: In the year 2430, Rachel Manners, a 35 year old astrobiologist and member of an elite group of scientists, which is sent off in a giant space ship to mankind’s most exciting space mission: to explore the first ever discovered extra-terrestrial life-forms.
After a long journey, Rachel suddenly awakes from a cryogenic sleep. She has no idea why she has been put into this hibernation, elusive memories to what happened before and just starts to find out that she is the only human survivor of her team. To make things worse, their space probe, currently orbiting an unknown planet in a far-off solar system, is severely damaged. Together with her now only companions – J.U.L.I.A., the spaceship’s very temperamental artificial intelligence system, and Mobot, a huge reconnaissance robot, Rachel now has to solve the mysteries of the events on board the space vessel, repair it and explore the unknown planet. It won’t take long until she encounters first extra-terrestrial life-forms…
Players are taking over the control of Rachel, and have to utilize the Mobot as well as J.U.L.I.A. During their adventure, they will visit six different planets.
Lace Mamba Global plans to release J.U.L.I.A. worldwide, starting in the UK and Ireland on March 02nd, 2012.
Those interested can download the demo from GameFront.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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