One of the most annoying things in NFS: The Run – and one of the reasons we haven’t bothered with it for a Performance Analysis – is the fact that the game is capped at 30fps. Some users tried to unlock it but thus far, there hasn’t been any proper/working mod or workaround for it. All hope is not lost though as Executive Producer, Jason DeLong, and Producer, Brian Lindley, of NFS: The Run stated that they might remove this cap in a future patch.
That was revealed during last Friday’s Live Chat with Jason and Brian. As the producers stated, NFS: The Run’s future patch will be based onĀ its community feedback and they are already looking at addressing this framerate limitation.
That’s good to know but when will this patch be released? Now that’s a good question. Oh, and some AA options would be nice our dear developers since this is a DX10/11 title that is powered by the Frostbite 2.0, an engine that is capable of offering AA with deferred lighting.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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