We here in DSOG love Mortal Kombat, especially its older 2D versions. And since PS4 is almost upon us, NetherRealm’s Ed Boon, creator of Mortal Kombat, decided to share some memories and facts from the older parts of MK. As Ed Boon said, when MK3 came out for the PS1, Midway held an event celebrating all the versions (Super Nintendo, Genesis and PS1).
In addition, Ed Boon tweeted that the PS1 version was identical to the arcade and that the Sony spokes-person said something like “The PS version is the ONLY true arcade version“. Well, that spokes-person was lying actually as the PS version suffered from an awful delay during Shang Tsung’s morphing technique. The PC version, on the other hand, did not suffer from such a thing, looked and played great, and was closer to the arcade version.
What really striked us, though, was the reason behind the creation of Mortal Kombat Trilogy. According to Boon, the PS1 had so much space (CD drive) that they decided to include the MK1 and MK2 assets and call it MK Trilogy. Yeap, that was how MK Trilogy was created, so I guess we should thank Sony for that.
Ed Boon has also revealed that since they didn’t have animations for the MK1 & MK2 characters “running”, they just made them “walk real fast”. Moreover, MK Trilogy was also the first MK game where Midway switched to a different actor for Johnny Cage, though Boon did not reveal the reasons behind that switch.
Ed Boon has also shared some information about the 3D versions of Mortal Kombat, though we are not fans of those games so we won’t be sharing them. Still, those interested can pay a visit to Ed Boon’s Twitter account.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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