netKar PRO is a car racing simulator, universally acclaimed for its realistic physics and feedback. Additionally, KUNOS Simulazioni is celebrating 5 years of it and released the final version 1.3 at only 14.90€. This final version is currently available at the official website: http://www.netkar-pro.com. You can view the entire changelog of this 1.3 version after the jump.
According to its press release, the new netKar PRO v1.3 Final is more stable on multiplayer, with better collisions, improved physics on the Vintage car and a brand new Vintage replica GT car with more power and semislick tyres. Those interested can go ahead and download its demo from here.
netKar PRO version 1.3 changelog:
GUI
New GUI icons and organization
Password is now automatically recovered from last sessionGameplay/Graphics
New setup behavior (use nkpro.ini USE_OLD_STYLE=1 to go back to the previous behavior)
Keyboard and GamePad quick selection keys moved to SHIFT+K and SHIFT+P
Added g meter readings on the control overlay
Mirrors are now using full shading scenePhysics
Added “non linear” brake settings for professional pedalboards
Added hand brake on wheel button settings
Improved tyre model slip model
Improved differential math model
New collision detection and response systemMultiplayer
Improved collision detection
Improved collision response
Improved lobby protocol
Added “Reset”, “Next”, “Restart” on vote
Improved network protocol, packets are smaller and delivered with a different strategy
New prediction system for remote cars’ rotation
Added overlay to signal low quality in client-server connection
New protocol for client to server lobby connection avoiding MTU block by some routers
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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