DICE has been working with NVIDIA in order to improve performance of the real-time ray tracing RTX effects in Battlefield 5 and have revealed some really impressive figures. According to the teams, the upcoming Battlefield 5 patch will offer – in some scenes – an almost 100% performance boost.
NVIDIA and DICE showcased the Forest level from the single-player campaign that we’ve benchmarked, in which the RTX2080Ti is able to achieve 62fps in scenes that were previously running with only 34fps at 1440p with Ultra Ray Tracing.
Do note that this is the best case scenario. In another scene, the performance was improved by 10fps, pushing the framerates from 58fps to 68fps.
NVIDIA and DICE will also improve the denoiser and will further optimize the shaders which will bring improvements to both performance and visuals.
It’s really impressive what NVIDIA and DICE are managing to achieve here so we have to congratulate both of them for at least pushing the boundaries of what can developers achieve with real-time ray tracing. And yes, from the looks of it, PC gamers will be able to play with real-time ray tracing at 1440p, which is simply mind-blowing!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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