Following the release of a new in-engine trailer, GSC GameWorld revealed some new screenshots and details for S.T.A.L.K.E.R. 2. According to the developers, STALKER 2 is a unique blend of FPS, immersive sim and horror, with a really thick atmosphere.
S.T.A.L.K.E.R. 2 promises to feature one of the biggest seamless open-world environments. The game will be using Unreal Engine 4 and its in-engine trailer demonstrates the level of graphics it aims to achieve. This trailer does not represent the quality of the final build, even though it uses in-game models.
STALKER 2 aims to feature an epic, non-linear story. Not only that, but your choices will influence both short-term consequences and global outcomes.
The game will take place inside the Chernobyl exclusion zone. Moreover, it will have new locations along with the old ones.
GSC GameWorld has confirmed that it will be using motion-capture for both bodies and faces, as well as photogrammetry. However, the team has not revealed whether the game will feature any Ray Tracing effects. Also, STALKER 2 will support mods at launch day.
Lastly, STALKER 2 will not feature any Battle Royale mode or VR support.
There is currently no ETA on when S.T.A.L.K.E.R. 2 will come out.
Enjoy the following screenshots and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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