Tripwire Interactive today released Killing Floor 2’s latest free content update, Killing Floor 2: Back & Kickin’ Brass. Players can jump into Killing Floor 2: Back & Kickin’ Brass today, which kicks-off the summer event with a brass-load of new content, along with some frightening familiar faces.
To celebrate the Summer Content Update, Tripwire will kick off an extra-long Free Weekend on Steam starting June 20th and ending at 10 a.m. PDT on Tuesday June 25, 2019. During the Free Weekend the game will be discounted on Steam.
Killing Floor 2: Back & Kickin’ Brass introduces a new game mode, “Objective.” Objective mode brings unique animations, interface elements, environmental tasks, special effects, cinematics, and more all together to create a fresh narrative experience for Killing Floor 2 players. That’s not the only Brass-kicking addition! Killing Floor 2: Back & Kickin’ Brass includes a brand-new map, “Steam Fortress,” which arrives with two new kick-brass weapons: the seal squeal and medic bat.
Killing Floor 2 players will also get a blast from the past with the return of the Summer Sideshow Zeds and the continuation of the steampunk adventures of Lockheart, where players can assist Lockheart in repairing and refueling his rocket in order to blast off and begin an assault on the moon!
Killing Floor 2: Back & Kickin’ Brass also includes other exiting updates, like the addition of prestige rank 5 and limited-time skins, objectives, and cosmetics.
Have fun!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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