Firefly Studios announced today the release of a new patch for Stronghold 3. Patch 1.10 adds some major gameplay tweaks and an all-new multiplayer Coronation game mode. It will release next Friday on 11 May 2012. In Coronation Mode players will race to become the King of Kings.Players start off at the lowly rank of “Village Idiot” with limited access to buildings and military units.
By generating honour players can move up the ranks, gaining new technology and weaponry along the way. For the first time in a Stronghold game Coronation mode also features upgradable keeps, which have their own defences and provide additional housing for workers and troops. The first King to achieve the rank of “Emperor” will win the game and can rightly claim to be the ultimate Stronghold Lord.
Patch 1.10, which is the last planned patch for Stronghold 3, also implements a number of fan-requested features and tweaks to the game. Peasants move 66%faster and immigration rates have been increased. All farms produce 25% more food and bread production has been increased by 40%. Pikemen walk faster and Macemen, Armed Peasants and Monks always run by default.
Ranged units, like the Archer and Men at Arms, will gain an attacking bonus based on terrain height, making it even easier to lure enemies into traps and set up killing zones! Goods can be manually bought or sold without need for a Market. Instead the Market allows players to set up automatic trading of goods, with controls and settings per goods type.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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