The Legend of Zelda Tears of the Kingdom feature

New version of Yuzu fixes graphical bugs in Zelda: Tears of the Kingdom, Pokemon Scarlet & Violet, Metroid Prime Remastered & more


The team behind the Nintendo Switch emulator, Yuzu, revealed the changes, tweaks and improvements that it made to it last month. According to the team, its latest version of Yuzu fixes graphical bugs and glitches in Zeda: Tears of the Kingdom, Pokemon Scarlet & Violet, Metroid Prime Remastered, and more.

Going into more details, the team has fixed the vertex explosions affecting Pokemon Scarlet & Violet. Moreover, it has resolved the slow rain and snow particles in The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom.

Speaking of The Legend of Zelda: Tears of the Kingdom, this latest version of Yuzu fixes some particle corruption issues. Not only that, but Yuzu can now run Tears of the Kingdom faster than before. This performance boost is mainly due to a tweak that combines vertex and transform feedback buffer bindings (instead of binding them individually).

The Vulkan render also saw some important tweaks. For instance, byte[] changed the behaviour of the Vulkan memory manager to prefer (instead of require) using device local memory (VRAM) for image memory, which ends up allowing up to 50% of shared memory (system RAM) to be used by the GPU. This trick makes most Unreal Engine 4 games stable, but it is very likely it has the cost of making VRAM intensive games stutter more often once VRAM gets close to full.

The latest version of Yuzu is also using the LLE slow code path. As such, Metroid Prime Remastered runs better now, with fewer visual artifacts.

Lastly, the latest version of Yuzu fixes visual bugs in Super Mario Odyssey, Xenoblade Chronicles 3 and Mario Kart 8 Deluxe. Oh, and Yuzu can also run now the Pikmin 4 Demo.

You can download Yuzu from its official website!

Pikmin 4 Demo 4K UHD Gameplay | Yuzu EA 3725