Nightdive Studios has just announced its next remaster which will be for the horror-themed classic FPS, Killing Time. Killing Time was originally a 3DO exclusive title, however, it found its way to the PC in 1996.
Set in the early 1930s, Killing Time: Resurrected casts you as a student, studying the cryptic world of Egyptology, who finds themselves trapped in the estate of wealthy heiress Tess Conway. A ritual to bestow eternal life conducted by Ms. Conway backfires and her high-society friends vanish without a trace. It’s up to you to find and destroy the mystical Egyptian Water-Clock to undo its curse and face a legion of super(natural) horrors.
The remastered edition of Killing Time: Resurrected features toggleable high-resolution character artwork/sprites from the original 3DO and PC versions of the game. It will also have upscaled environmental texturing, smoother gameplay, more responsive controls, and expanded control and key-bind settings.
From the screenshots on its Steam store page, this is by far the most “beautiful” and most modern-looking remaster from Nightdive. Now imagine such a remaster for other classic games like Shadow Warrior or Duke Nukem 3D.
Not only that but the remaster will restore the 7 video-real apparitions and ghostly guests. These will offer clues as to what past heinous acts actually transpired in the cursed mansion.
Finally, although there is no ETA on when the game will come out, the devs shared the game’s official PC system requirements. As you may have guessed, these PC requirements are quite low. Nightdive recommends using an Intel Core i5-2300 or an AMD Phenom II X4 945 3.0 GHz with 4GB of RAM and a GPU with DirectX 11 or Vulkan 1.1 support.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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