Nightdive Studios has announced a new partnership with Alcon Entertainment for an Enhanced Edition of Blade Runner. According to the press release, Blade Runner: Enhanced Edition will be using the KEX Engine.
Larry Kuperman, head of business development at Nightdive, said:
“It’s true that the original Blade Runner source code was lost. We painstakingly reverse-engineered the code, importing it into our own KEX engine, a powerful tool that allows us to do console ports of classic titles, even in the face of quite challenging situations.”
Blade Runner: Enhanced Edition promises to be a polished and premium restoration. The game will feature updated character models, animations and cutscenes. It will also support widescreen resolutions, keyboard and controller customization and more.
Nightdive CEO Stephen Kick added:
“Blade Runner is still a jaw-dropping achievement on every level. So while we’re using KEX to upgrade the graphics and respectfully elevate the gaming experience in a way you’ve never seen before, we’re still preserving Westwood’s vision and gameplay in all its glory. While you can enjoy the benefits of playing the game on modern hardware, the game should look and feel not as it was, but as glorious as you remember it being.”
Blade Runner: Enhanced Edition will release on the PC later this year.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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