KOEI Tecmo introduced today new details on the level up system and battle party mechanics in GUST Studios’ latest title, Nights of Azure 2: Bride of the New Moon. In Nights of Azure 2: Bride of the New Moon, players will encounter a number of unique and dastardly fiends and will have to rely on their close bonds with their companions to emerge victorious.
The battle party will always be comprised of Aluche, the player’s character, an NPC of her choice, and up to two Servans. Each team member will bring a unique selection of skills to the equation, ranging from different fighting styles and weapons to the beautiful Lily Burst, a power-up that combines the extraordinary abilities of Aluche and her humanoid companion into one devastating blow.
Aluche’s Servan allies are also useful assets to the team, with their incredible Servan Actions, which can help turn the tide of battle in her favor. The invaluable Tricker types are able to gain an advantage by unleashing their elemental abilities, dealing critical status effects to their foes. One such Tricker is the mighty canine companion, Scharf, who sends electrified spheres onto the battlefield to paralyze and inflict lasting damage on enemies. Trickers can change form as they evolve, and can grow more powerful through Reincarnation, which drastically increases their stats, allowing them to access new types of attacks and unlock incredible abilities.
As for the player-controlled Aluche, she soon discovers that the blood of slain fiends can be used to heighten her body’s strength, and players are able to choose new abilities fitting their preferred play-style from a wide selection of varied combat styles.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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