No Man’s Sky had its best month since launch, Fortnite revenue up 2% from June, Overwatch revenue declines


SuperData Arcade has shared its monthly report, claiming that No Man’s Sky had its best month since launch in July 2018. According to the report, No Man’s Sky generated an estimated $24 million across all platforms in July after releasing its much anticipated NEXT DLC and launching on Xbox One. Furthermore, over two million players were active in July, a 10x increase from June.

On the other hand, the reports states that Fortnite revenue is up only 2% from June whereas Overwatch revenue continues to slide despite consistent playerbase.

Here are the key notes from SuperData Arcade’s July 2018 report.

  • Fortnite’s peak may be behind usFortnite revenue is up only 2% from June. Growth was modest despite Epic releasing Season 5 of the game’s battle pass midway through the month.
  • No Man’s Sky has its best month since launch. No Man’s Sky generated an estimated $24 million across all platforms in July after releasing its much anticipated NEXT DLC and launching on Xbox One. Over two million players were active in July, a 10x increase from June.
  • Overwatch revenue continues to slide despite consistent playerbase. Overwatch additional content sales across all platforms declined year-over-year and sequentially from June. On the other hand, monthly active users increased due to a free-to-play weekend and the release of a new playable Hero.
  • Grand Theft Auto returns to form with “After Hours” update. We estimate GTA Online had its highest earning month of the year so far, and second only to December 2017 for highest month since launch.

Last but not least, you can find below the world’s most popular digital games across PC, console and mobile for July 2018.