Mistaken Visions has announced that its noir-influenced horror game, The Piano, will release on May 24th. Part traditional survival horror, part noir-influenced murder mystery, The Piano is an unsettling and riveting indie adventure.
“Accused of his brothers’ murders, failed pianist John Barnerway searches for answers on the streets of post-war Paris – but something isn’t right about this place…”
The Piano has been five years in the making, predominantly by one developer, Jonathan Stemmildt. His aim was to create a different kind of horror game: one inspired as much by film noir as by Silent Hill, and whose adventure tells players a deeply personal and intimate story.
Jonathan Stemmildt said:
“Five years ago I had the idea of making a horror game that wasn’t just about the scares, but which featured a deep and personal story that players could become emotionally invested in. It was my first game and I never really expected much to come of it – but suddenly, something I dreamed about for years is becoming reality, and time is just flying by. It feels great!”
The game is being released in partnership with indie game consultancy Game If You Are, whose director Lewis Denby added:
“I first discovered The Piano 18 months ago. When Jonathan sent me an early demo, I found a game that had an atmosphere and personality unlike anything I’d ever played before – and since then, Jonathan and I have kept collaborating on occasion, slowly nudging it towards completion.”
Lewis, who is also producer of The Piano, concluded:
“It’s been great working together, and I think the results speak for themselves. Together we’ve taken Mistaken Visions’ already extraordinary work and started adding that extra layer of polish. We can’t wait to see what people think of the game when it releases next month!”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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