DarioSamo, the man behind the Ray Tracing Mod for the unofficial PC port of Super Mario 64, has announced a new Ray Tracing plugin for Nintendo 64 emulators. This plugin will allow you to enable native ray tracing effects on numerous games, will support DLSS, and will allow you to play the original N64 games with 60fps.
DarioSamo has shared a video, showcasing some games using this Path Tracing N64 plugin. In order to capture this footage, the modder used the mupen64plus emulator.
I'd like to reveal that RT64, the path tracer behind sm64rt, is evolving into an N64 emulator plugin.
Here's a small reel of footage I've captured from games that are already showing results.
Ray traced lighting, object motion blur, widescreen, DLSS and 60+ FPS. pic.twitter.com/qLJHzGfKUc
— DarĂo (@dariosamo) June 3, 2022
DarioSamo plans to include a whitelist of compatible games in the plugin so users don’t get confused and try to run this with every title out there. However, there will be an optional toggle for people who wish to experiment more.
Additionally, a bunch of games that never had 60FPS patches will be able to run at 60 FPS or more, while still running internally at their original rates. This will be another big feature of this plugin.
Lastly, this plugin will have a regular raster mode that looks the same as the original game. This will theoretically open the door to improvements like decoupled rendering with 60FPS or more. And yes, DarioSamo also plans to support HD texture replacements in the same way existing plugins work.
This plugin is currently in an early development stage. As such, you should not be expecting it anytime soon. Nevertheless, we’ll be sure to keep you posted!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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