NVIDIA has released the GeForce 537.34 WHQL driver for its graphics cards which offers optimal performance in Lies of P and Mortal Kombat 1.
According to the green team, these two upcoming games will support DLSS 2 at launch. We’ve known for a while that Lies of P would support DLSS 2, but this is the first time we hear about Mortal Kombat 1 supporting it. This is of course great news for all RTX owners, though we hope that there is also support for FSR 2.0 (and XeSS).
NVIDIA has also released a Resizable BAR profile for Starfield which increases performance on GeForce RTX 40 Series and GeForce RTX 30 Series GPUs. NVIDIA claims that reBAR brings a 5% performance boost in Bethesda’s latest title. This falls in line with our findings, meaning that you’ll get 1-2fps with it. In other words, don’t expect any major performance increase like the one we saw in Dead Space Remake.
As always, you can download this driver from here. Below you can also find its complete changelog.
NVIDIA GeForce 537.34 WHQL Driver Release Notes
Game Ready for Mortal Kombat 1
This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 2 technology including Mortal Kombat 1 and Lies of P.
Support For Newly Validated G-SYNC Compatible Displays
Our newest Game Ready Driver adds support for 6 new G-SYNC Compatible displays that deliver a baseline Variable Refresh Rate (VRR) experience that makes your gaming smoother and more enjoyable.
New Games Supported By GeForce Experience’s Optimal Settings
GeForce Experience’s one-click optimal settings enable you to instantly configure game options for your system’s hardware, giving you smooth, optimized gameplay. Over 1000 titles are supported, and since our last driver release we’ve added support for 5 more:
- ARMORED CORE VI FIRES OF RUBICON
- Immortals of Aveum
- Starfield
- The Texas Chain Saw Massacre
- Wayfinder
Fixed Issues
- [Starfield] Profile updated for Microsoft Store/Xbox Game Pass version
- [Counter-Strike: Global Offensive] black screen when using the GeForce Experience InGame Overlay
Known Issues
- [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs.
- [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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