During its September 1st Ampere event, NVIDIA showcased a new real-time ray tracing tech demo, Marbles at Night. This tech demo was running on a single RTX3090 at 1440p and with 30fps. And, as you will see, this is what future PC video-game graphics will look like.
NVIDIA Marbles at Night RTX is a fully playable physics-based game. Unfortunately, though, NVIDIA has not released it to the public. We also don’t know whether the green team has any plans to ever release a demo of it.
This demo has hundreds of dynamic ray-traced lights and over one hundred million polygons. Furthermore, the demo showcases photorealistic real-time graphics, and supports both NVIDIA’s Omniverse and DLSS techs.
Additionally, Marbles RTX creative director Gavriil Klimov created a small ‘Behind the Scenes’ video. This video gives us a glimpse into the process that the team used to create Marbles at Night.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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