Nvidia has unveiled a new technology for its PhysX SDK called FLEX: Unified GPU PhysX. According to the team, this is a unified solver that works wonderfully with multi-GPU systems. FLEX: Unified GPU PhysX supports two-way coupling effects, shared collision detection and parallelism at all stages. This practically means that there can be more complex physx calculations without major performance hits – something that was quite common on the previous builds of PhysX.
As Nvidia noted, FLEX: Unified GPU PhysX will be available to all developers next year. Unfortunately, we don’t know any title that will be taking advantage of this new PhysX build, and whether Nvidia will offer AMD users the ability to use it (in other words if they open this SDK to other GPU manufacturers).
Nvidia has showcased this new tech with some videos, and we’ll be sure to include them the moment we get our hands on them.
Enjoy (video added, courtesy of PCGamesHardware)!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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