Fresh3D has just announced a HD Reboot for the classic action-adventure game that was released back in 1999 and supported the voxel technology, Outcast. The company has launched a Kickstarter campaign for this upcoming reboot, and aims to raise $600K in the next 30 days.
Outcast Reboot HD will come with objects, textures, environments and characters entirely remade from scratch in hi-definition. The game will support higher resolutions than 1080p, though it will target 1080p @ 60fps.
Outcast Reboot HD will also be free from annoying story bugs that were spotted in the vanilla 1999 version, will have improved HUD, inventory, notepad and dialog interface, and will sport a new camera control.
The game will support DX11 and if it hits one of its stretch goal, it will receive some extra DX11 features which are:
-
Introducing new dynamic weather effectsSnow in Ranzaar was quite good in the original game, but what about occasional sandstorms in Talanzaar, rain showers in Shamazaar, or even a good storm in Okasankaar. Enjoy a wealth of new dynamic weather effects all around Adelpha, and that, of course, includes awesome crunchy fresh snow in Ranzaar!
-
Geometry shader based grass and vegetationIndividual grass blades and leaves simulation to see and feel the breeze in the fields.
-
Rigid body physics objects simulation.All decoration objects to behave with rigid body physics simulation. Imagine how a combat in the markets of Talanzaar would look with that feature !
-
Full HDR pipeline
-
High quality anti aliasing, AO and DOF
-
Post effects extravaganza
Last but not least, the team aims to port the game to consoles if it manages to hit 1.35M. In addition, this stretch goal will bring to the PC version cloth and ropes simulation, compute shader dynamic water and 7.1 sound effects.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email