Wolfire Games have released today a new video in which the company’s lead programmer, David Rosen, shows off the changes that were made to the latest alpha version of the game. David added this week an effect for removing weapons that are embedded in bodies. Moreover, Overgrowth characters can now sheathe one weapon and then pick up another, while nav mesh objects are no longer hollow. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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