Starbreeze and Overkill have announced that their co-op first person game based on The Walking Dead franchise has been delayed to the second half of 2018. Furthermore, and as we’ve already said, Starbreeze will have a development update on OVERKILL’s The Walking Dead on May 10th.
OVERKILL’s The Walking Dead is a co-op first person shooter with elements of action, role-playing, survival horror and stealth, that invites players to explore the hugely popular The Walking Dead universe, where they will play the role of survivors fending for themselves in a post-apocalyptic world dominated by flesh-eating walkers.
As Bo Andersson Klint, CEO at Starbreeze AB, has already claimed:
“The collaboration between Starbreeze Studios and our partner Skybound Interactive will deliver something uniquely exciting for our millions of fans. We’re two independents joining forces to create the ultimate survival horror game. With Robert on the team, we will bring The Walking Dead into the world of first-person shooter co-op games. It will be gameplay focused, ferocious and bring chaos to the traditional industry model – from us developers straight to you. This time it’s big – don’t walk alone.”
This is the second delay that OVERKILL’s The Walking Dead has received. The game was originally meant to be released in 2016, however Starbreeze delayed it to the second half of 2017.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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