Paper Mario: The Thousand-Year Door Remake comes out today on the Nintendo Switch. It looks like you can already play it on PC using Nintendo Switch emulators. Shocking, right?
In this game, players will explore a colorful paper world with charming characters in every fold. The remake comes with better graphics and an updated soundtrack. Moreover, it packs some gameplay additions like updated quick-travel pipes and a Partner Ring to swap characters in a jiffy.
Now what’s great here is that Paper Mario: The Thousand-Year Door Remake can run with 60fps on the latest version of Ryujinx. For comparison purposes, the official Nintendo Switch version is locked at 30fps. Given the game’s graphics, I don’t really know why the big N decided to lock its framerate. It doesn’t appear to be a graphical powerhouse. Surely the Nintendo Switch should be able to run it at 60fps, right? Anyway, the point is that PC gamers can enjoy the game at higher resolutions and higher framerates. This is huge.
To be honest, I’m not surprised that Ryujinx can run this latest Nintendo Switch game so smoothly. After all, this has happened with many Nintendo Switch games before. Games like Red Dead Redemption, Bayonetta 3, Monster Hunter Rise, Xenoblade Chronicles: Definitive Edition, and Pikmin 4 were all playable on PC as soon as they came out. Some games were even playable on Nintendo Switch emulators before they were officially released. Such examples are Pokemon Brilliant Diamond, Super Mario Wonder and The Legend of Zelda: Tears of the Kingdom.
You can go ahead and download the latest version of Ryujinx from its official website. As for the other Nintendo Switch emulators, Suyu and Nuzu, they may also be able to run it. We haven’t tested them, though, so we don’t know for sure.
Finally, you can find below a video that showcases the game running in the latest version of Ryujinx. To run Paper Mario: The Thousand-Year Door Remake, reznoire used an Intel Core i9-14900K with an NVIDIA GeForce RTX 4090. From what I can see, there is only a 1440p/60fps version, so we can assume that the game was running at that resolution. And, as we can see, the NVIDIA RTX 4090 was barely used in it.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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