Paradox Interactive and Fatshark today announced the true identity of the game codenamed “Project Postman” revealing the new title War of the Roses: an exciting new IP that takes players back to the battle-ravaged medieval era of 15th century England.
War of the Roses will pull players into a team-based multiplayer melee combat experience, putting their band of knights right in the thick of chaotic battles against opposing hordes armed with swords, battleaxes, longbows and other iconic medieval classics.
Featuring top-notch graphics portraying the fighting from an up-close-and-personal third-person perspective, War of the Roses features both online multiplayer and a deep single-player campaign. Players will get the chance to lead their knight through a progression system, gaining upgrades and unlocking new content on their path from filthy peasant to unstoppable armored killing machine.
Martin Wahlund, CEO of Fatshark said:
“This is exactly the kind of game we’ve wanted to do for a long time. Our team’s very passionate about multiplayer, and we’re using everything we’ve learned from our previous projects to capture the thrill of the pitched medieval battle. It’s amazing to hear Fredrik Wester [CEO of Paradox Interactive] call this a ‘dream game’ for them. They’re the perfect partner for us.”
Gordon Van Dyke, Senior Producer for Paradox Interactive added:
“War of the Roses will give players face-to-face melee combat they rarely see in today’s third-person and first-person online shooters. We’re looking to steep players in that savagery, and challenge them to confront their opponents head-on in this unique multiplayer game.
Fatshark is a really talented team with proven knowledge about this space, and we’re hugely excited about our partnership.”
War of the Roses is slated for a 2012 release on PC.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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