The Game Awards founder, Geoff Keighley, announced today The Game Festival. The Game Festival is said to be a new digital consumer event concept that ushers in a new era for The Game Awards.
The Game Festival is a first-of-its-kind digital consumer event that brings the magic of hands-on gameplay demos to fans around the world. For 2019, The Game Festival will launch a digital pilot program on Steam. The Game Festival will feature more than a dozen first-look game demos, available to play for a limited 48-hour window before they are removed from Steam.
Geoff Keighley, creator, The Game Awards, said:
“Six years ago I bet everything I had to create The Game Awards as a way to celebrate our passion for gaming. Now feels like the right time to take the next step with The Game Festival, a completely digital approach to the consumer event space. Let’s face it: Not everyone can attend a physical trade show or consumer event. The Game Festival is designed from the ground-up as an event without barriers, extending the benefits of a physical event to the global gaming community that watches The Game Awards.”
As part of the pilot Game Festival on Stream, more than a dozen games are scheduled to be playable. Some of the games that will release free, limited-time demos include:
- System Shock (Nightdive Studios)
- Eastward (Pixpil/Chucklefish)
- Spiritfarer (Thunder Lotus)
- Moving Out (SMG Studio/Devm Games/Team17)
- Röki (Polygon Treehouse/United Label)
- Chicory (Greg Lobanov)
- Wooden Nickel (Brain&Brain)
- Haven (The Game Bakers)
- Heavenly Bodies (2pt Interactive)
- Acid Knife (Powerhoof)
- The Drifter (Powerhoof)
- CARRION (Phobia/Devolver)
- SkateBIRD (Glass Bottom Games)
Alongside the Festival, Steam will air The Game Awards live in 4K Ultra High Definition, feature The Game Awards Sale, and offer Steam viewers the opportunity to win a Valve Index VR headset and free game drops throughout the live broadcast.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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