Obsidian Entertainment is a really talented studio. From Alpha Protocol to KOTOR 2, this studio has offered us some amazing gems that were all plagued by the very same thing; they were full of bugs. And in its latest video documentary, Obsidian revealed that it was really close to being shut down (prior to the huge success of Project Eternity’s Kickstarter campaign).
Obsidian’s problems appeared when one of its titles got cancelled. Yeap, this sounds like the Aliens: Crucible RPG third-person game that was never saw the light of day and was being developed by Obsidian.
Obsidian boss Feargus Urquhart said:
“It was really exciting but it was a lot of work. And unfortunately the game got cancelled.”
Josh Sawyer, director of Fallout: New Vegas and now Pillars of Eternity, added:
“With these larger budgets, when you crash, you crash hard. And for a company the size of Obsidian, to have a project cancelled like that, it had a big impact on us financially.”
Things were not looking good for Obsidian, who after the cancellation of its title tried pitching the publishers for other projects with no success.
And then, Kickstarter happened. Obsidian saw the success of both Dungeon Dice and Double Fine’s Adventure Kickstarter and decided to give it a go.
And the rest is history.
Pillars of Eternity is coming to the PC on March 26th!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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