Gaijin Entertainment and Targem Games today announced Crossout, a new team based multiplayer vehicle combat game, that is currently in pre-alpha on PC. Set in a post-apocalyptic world devastated by an alien invasion and human genetic testing gone awry, Crossout aims to test players’ creativity in building, upgrading and customizing deadly armored vehicles to destroy enemies in open player vs player combat.
Anton Yudintsev, CEO of Gaijin Entertainment, said:
“Crossout is about customization, the freedom to construct the most destructive vehicles to wage war against your enemies. Trading, earning or purchasing parts and upgrades for vehicles, survivors can build the perfect fighting machine to their own preference, taking into account how each new addition affects the whole vehicle’s performance.”
Players will be able to create any kind of combat vehicle from the speediest buggy to the heaviest of off-road vehicles to reflect their warrior sense of gameplay. Offering complete customisation, Crossout promises to give players thousands of possibilities to design their vehicle, including shape, armor, weapons, support systems and, of course, cosmetic enhancements.
Players also have multiple options when it comes to mass destruction – combat vehicles can be equipped with an explosive range of weapons from chainsaws, power drills and machine guns, to rocket launchers, flying drones and stealth generators. Featuring an advanced damage model, destroy any part of an enemy machine and it will affect that vehicle’s performance.
Stanislav Scorb, CEO of Targem Games, added:
“When destroying your enemy’s gun with a precise shot and leaving him defenseless, that creates a lot of satisfaction. And when you reach the enemy’s base, crawling on the only two wheels left, that’s even more exciting.”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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