Circle 5 Studios and Pub Games announced that Primal Carnage: Extinction is launching on the Steam platform next month and will be ready for the PS4 in Q1 by early next year.
Primal Carnage: Extinction is a class-based online multiplayer shooter built on the Unreal Engine, featuring fast-paced combat, diverse environments, and over-the-top action. On a mysterious island overrun with prehistoric monsters, you can choose to fight as a variety of legendary dinosaurs or to join the human mercenary team armed with a unique, distinctive, and destructive arsenal aimed at making these bloodthirsty beasts extinct once and for all.
Here are the game’s key features:
-Twelve Diverse Maps – Extinction features twelve unique environments, including several new maps and all the fan favorites.
-Two Gamemodes At Launch – Primal Carnage features two gamemodes: Team Deathmatch and Get to the Chopper, an objective-based gamemode
-Unique Dinosaur Gameplay – Experience the relentless power of 9 unique dinosaur classes. Sneaking, blinding, charging, eating, or flying- there’s no shortage of ways to destroy the enemy team.
-Intense Human Gameplay – Survive the island as one of 5 distinct human classes featuring an arsenal of diverse equipment. Obtain and equip new weapons and items via achievement unlocks and item drops earned during play.
-Steam Economy Support – Players now have a variety of cosmetic options for their characters and weapons. Earn items for free by playing and trade or sell them through the Steam Marketplace.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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