Although Project CARS’ lighting is amazing, Slightly Mad Studios is dedicating improving its lighting system even more. A month ago, Build 164 of Project CARS introduced an early version of the dynamic lighting system that allows racing at day & night and everything in between. However, the development team has been busy refining the system and today we bring you new previews of the lighting system’s latest evolution.
The new previews show off added spot lights that illuminate parts the nightly Connecticut Hill track, the spots all cast shadows and can be seen in effect in various conditions below.
Furthermore, the new night lighting also shows off details like lights from the city in the distance and other light sources such as grand stand lights.
Project CARS is currently slated for a March 2013 release on the PC. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email