Supergiant Games has announced that its new party-based RPG, Pyre, will be released on July 25th. In Pyre, players will lead a band of exiles to freedom through ancient competitions spread across a vast, mystical purgatory.
Here are the game’s key features:
A New World From the Creators of Bastion and Transistor
Experience the biggest and most imaginative world yet from Supergiant! Get to know an ensemble cast of characters struggling to earn back their freedom as you make your way across the forsaken land called the Downside.
- Action-Packed Three-on-Three Battle System Battle against a colorful cast of adversaries in pitched, high-stakes confrontations where each victory (or defeat!) brings your exiles closer to enlightenment. Choose three from your party for each Rite, and outfit them with mystic Talismans and powerful Masteries.
A Branching Story with No Game-Over
In Pyre, you will never be forced to lose progress. Whether you prevail or you fail, your journey continues. The interactive narrative is expressed through a story that no two players will experience in quite the same way.
Challenge a Friend in Versus Mode
On top of the single-player campaign, Pyre features a local two-player Versus Mode, where you can play against a friend (or CPU opponent) in one of the game’s fast-paced ritual showdowns. Form your triumvirate from more than 20 unique characters.
Rich, Atmospheric Presentation
Pyre once again showcases the award-winning talents of the team that created Bastion and Transistor. From the vibrant hand-painted artwork to the evocative musical score, every aspect of Pyre‘s presentation draws you into its fantasy world.
Accessible, Customizable Controls
Play with gamepad or mouse-and-keyboard using fully customizable controls custom-tailored to PC. The game offers a highly scalable level of challenge both in the campaign and Versus Mode.
Supergiant Games has also announced that game’s soundtrack will feature more than 90 minutes of music by Darren Korb, its audio director and award-winning composer of Bastion and Transistor, and will be made available for purchase at launch date.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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