id Software’s Tim Willits revealed that Quake Champions will be a free-to-play title, though in order to gain access to all champions, players will have to purchase the Champions Pack. In its free-to-play version, gamers will be able to play as only one Champion, the Ranger.
Naturally, this was to be expected. In fact, we – and I’m pretty sure every other gamer – immediately thought of this business model the the moment id Software announced that Quake Champions would feature different characters. The only difference with the business model of every other F2P game is that Quake Champions will not allow you to purchase specific/individual Champions only.
As Tim Willits told Polygon:
“At its core, it’s a free-to-play game,” Willits said, “with the option to buy the Champion Pack and just get in and play with all the Champions. There are a number of Quake players that just want to play their Quake, right? And they are familiar with the business model of our previous games, and they are totally fine. ‘I want to buy the game. I want to start playing. I want to have access to all the Champions.’
But then we also understand that we want to get as many people into the game as possible, especially outside of North America and Western Europe, where we have a massive fan base. So we want to have the flexibility to have a free-to-play option for those people.”
All maps will be available to all players, whether they are playing the free-to-play version or not. In addition, all players will compete in the same brackets.
Furthermore, those that will be using the free-to-play version will be able to pay the in-game currency, called favor, to play other Champions for a finite period of time.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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