RAGE 2 is the first game that officially supports AMD’s new FidelityFX technology


Avalanche Studios has released a new patch that officially adds support for AMD’s new FidelityFX technology. FidelityFX is a collection of high-quality post-process effects that automatically collapse multiple effects into fewer shader passes to reduce overhead and free up your GPU.

Basically, think of FidelityFX as an advanced sharpening post-process effect that can improve the image/visuals, especially if you’re playing a game with an awful TAA implementation.

Now what’s really interesting here is that the game lets you enable/disable this option even if you own an NVIDIA graphics card. However, and as you may have guessed, this setting does not appear to work on NVIDIA’s hardware.

Below you can find a comparison between FidelityFX enabled and disabled on an NVIDIA GeForce RTX2080Ti. As you can see, there aren’t any sharpening differences between these two screenshots which means that this setting is not working on NVIDIA’s hardware. I don’t know why Avalanche has not greyed out this option for NVIDIA users but yeah, it’s not working.

FidelityFX is a new tech that the upcoming AMD NAVI graphics cards will support. From what we know so far, Borderlands 3 will support this new tech when it launches on the PC.