A lot of headlines surfaced when Ratchet & Clank Rift Apart came out on PC, suggesting that the PS5 could load its portal scene faster than a high-end PC. Well, what if we told you that the PC can load the portal scene faster than the PS5 by simply deleting a single file? Hell, scratch that. What if we told you that the game runs faster on PC than on PS5, even without using DirectStorage?
Compusemble has discovered that by simply deleting the “cache.pso” file from the game’s folder, PC gamers can boost loading times. When Compusemble deleted that file, its PC system (an AMD Ryzen 7 7700X with 32GB of RAM and an AMD Radeon RX 6950 XT) was able to load the portal scene faster than the PS5.
Compusemble went one step ahead and completely disabled DirectStorage. And, even without DirectStorage, the PC was able to run the portal scene faster than the PS5.
Is DirectStorage required for PC to load Ratchet & Clank faster than the PS5?
PS5 vs PC with DirectStorage DISABLED on a 3.5 GB/s Gen3 SSD. Which will come out on top? pic.twitter.com/rS3sh1lxHC
— Compusemble (@compusemble) September 13, 2023
What this ultimately means is that there isn’t any secret sauce that makes the PS5 run better than high-end PCs. And no, PS5’s dedicated hardware decompression tech is not enough to beat high-end PC systems.
The purpose of this article is to eliminate those inaccurate assumptions. Because, honestly, this whole thing has become a big farce.
At first, when Ratchet & Clank Rift Apart was still a PS5 exclusive, we’ve been hearing about how revolutionary the PS5 was. Then, when the game came out on PC, the narrative changed. Suddenly, people started claiming that the PS5’s dedicated hardware decompression tech was so powerful that it allowed it to run the portal scene faster than high-end PCs. However, as we’ve showcased above, that assumption has been busted.
In conclusion, high-end PCs are faster than the PS5, even without DirectStorage. And, to be honest, this shouldn’t come as a surprise. Current high-end PCs do not actually benefit from DirectStorage’s GPU decompression. That’s because most high-end CPUs are powerful enough to handle DirectStorage. After all, we’ve seen this in both Rift Apart and Forspoken. On the other hand, DirectStorage’s GPU decompression can benefit mid-tier and low-tier PC systems. And that’s why developers should be offering an in-game DirectStorage setting to choose between CPU and GPU decompression!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email