Rockstar has released a brand new update for Red Dead Redemption 2. According to the release notes, the March 9th update brings various improvements to both the base game and its online mode. Moreover, it fixes a few bugs and issues that its fans have reported.
Going into more details, patch 1.19 fixes several networking issues that should reduce the chance of player camps being packed up during dynamic session switching in Red Dead Online. It also fixes issues with player horses and riders being kicked off while in Posses.
Furthermore, this patch packs improvements to issue with endless loading screens when performing some actions in Red Dead Online such as switching between game modes and sessions. It also has improvements to issues seen when pitching camps through the Player menu.
As always, Steam and the Rockstar Launcher will download this patch the next time you launch their clients. Below you can also find its complete changelog.
Red Dead Redemption 2 Update 1.19 Release Notes
- Improvements to issue with endless loading screens when performing some actions in Red Dead Online such as switching between game modes and sessions
- Improvements to issues seen when pitching camps through the Player menu, resulting in a flashing prompts and an incorrect “Cripps has packed up your camp” alert
- Fixed several networking issues that should reduce the chance of player camps being packed up during dynamic session switching in Red Dead Online
- Improvements to an issue that caused pitched camps in Red Dead Online to not spawn correctly when approaching the marked blip on the Radar / Map
- Fixed issues with player horses and riders being kicked off while in Posses
- Fixed an issue that caused player horses to be frozen in place and unable to move when other players are nearby in a Red Dead Online session
- Fixed several issues with some player horse visual attributes such as cleanliness not being correct after dismissing and re-summoning in a Red Dead Online session
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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