A couple of days ago, Rockstar revealed that Red Dead Redemption Remaster will be coming to PC on October 29th. And while the team shared the game’s PC requirements, it did not reveal its price. Well, it appears that the Epic Games Store page has leaked that price, and from what we can see, the game will cost $49,99.
Now I don’t think Epic Games will edit the page to remove the price. In case it does, though, I’ve captured a screenshot from it. So there you go.
Red Dead Redemption on PC will have PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware. You can also expect monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality. Amazing PC-only features, right?
At least the game will also support NVIDIA DLSS 3.7 and AMD FSR 3.0. However, Rockstar has only listed NVIDIA DLSS 3 Frame Generation, and not AMD FSR 3.0 FG. Furthermore, the PC version will let you adjust various settings like draw distance, shadow quality, and more.
As said, R* also shared the game’s official PC system requirements. So, be sure to check them out here. Oh, and the game will also require a Rockstar account, even on Steam. But I guess no one will complain about this like they did for Sony’s games. Ironic, isn’t it?
We don’t usually share articles about game prices but in this case, we made an exception. We all know that a lot of PC gamers have been waiting for the first RDR. And although they had to wait for almost a year, PC gamers will have to pay the exact same amount of money that console gamers paid to get it a year ago. Thanks Rockstar.
What’s also funny is that Red Dead Redemption will sell like hotcakes. Yes, a lot of PC gamers are angry with Rockstar and the way it treats the PC crowd. However, can you blame them? Most PC gamers never vote with their wallet. So, why shouldn’t they delay the PC version of GTA6? This will force a lot of gamers to double-dip whenever it comes out. And, despite all the angry rants, it will sell like crazy. So, from a business perspective, it makes a lot of sense. It sucks but it is what it is.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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