Yanim Studio today announced the launch of their KickStarter campaign for Red Goddess. Red Goddess is a 2.5D, action-adventure-combat-puzzle game, featuring – according to the team – ‘superb visuals presented in a gorgeous art-style. Dust an Elysian Tail, or The Cave and you’re along the right lines.’
In Red Goddess, you play as a troubled deity named Divine, who feels confused and haunted by her past. Something mysterious and unknown is tearing her apart from the inside out, destroying her mind, her soul and Divine herself.
The journey begins when Divine decides to right this wrong by exploring her own subconscious, where she will discover a planet within her own mind made up of mountains, forests, caves and perils unknown.
The team aims to raise $30K in the next 31 days, and those interested can pledge their support by visiting its Kickstarter page.
Yannick Puig, Creative Director of Yanim Studio said:
“We’re super excited by Red Goddess, we’re going to combine puzzler with combat and platformer, in a Metroidvania style to give the player real variation. Using Unreal 4, we’re able to offer incredible visuals and complex environments whilst being able to bring the game to PC, PS4, PS Vita and Wii U. We’re going to introduce some stretch goals: for example additional localisation into Spanish, French and German, additional chapters and scenarios, and of course, many more power. We’d also really like to produce a Red Goddess comic.”
Here are the game’s gameplay key features:
-Shoot, punch or turn invisible with 3 playable characters that each have their own unique skills and abilities which bring about different gameplay strategies. Brawling action meet puzzle platform, in combats are turned into puzzles.
-Enter the mind of enemies: Stun your enemies and enter their minds. -Taking over their minds is like walking through a door. You will then gain access to new secret chambers.
-Unlock Powers. You will have to find and collect memory crystals to unlock new skills and enter new zones.
-Explore a mysterious planet dominated by the subconscious mind of the main character. The planet is a character itself, that the player will have to interact with and eventually defeat.
Enjoy!
Thomas is a close friend to John ‘john2’ and John ‘WhatGoesAroundComesAround’. Thomas, John and John basically came with the idea of DSOGaming. Thomas has been helping John with News articles these past years, and prefers to stay in the background than the foreground.