Capcom today announced that Resident Evil 2 has shipped 3 million units globally. Unfortunately, though, the team did not reveal any specific numbers regarding its individual platform. Still, we do know that Resident Evil 2 Remake was the second most successful launch for Capcom on Steam.
According to the press release, Resident Evil 2 Remake went on to achieve cumulative sales of 4.96 million units, making it the fourth best-selling game in the Resident Evil franchise.
In the 2019 release, Capcom used its cutting-edge R&D facilities to build the game completely from the ground up for current-generation game platforms. In addition to visual effects, including detailed, photo-realistic graphics made possible with RE ENGINE, Capcom’s proprietary development engine, the title provides players with a fresh horror experience via audio featuring Dolby Atmos 7.1.4 and real-time sound image rendering that utilizes binaural technology.
Resident Evil 2 garnered mass attention prior to release, being honored with Best of Show in the Game Critics Awards: Best of E3 2018—as judged by major game media outlets from around the globe—as well as boasting over 4.7 million downloads for its “1-Shot Demo,” propelling sales to 3 million units worldwide in the title’s first week. Further, with Resident Evil 7 biohazard (released in January 2017) having now gone on to sell a cumulative 6 million units (as of December 31st, 2018), Capcom looks to achieve similar, long-term sales for Resident Evil 2 as well.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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