On January 11th, Capcom released the PC demo for Resident Evil 2 Remake. A lot of players assumed that this PC demo was based on an older build, however it appears that it is actually based on the final build that will be available in a couple of days to all customers.
Now the good news here is that the PC demo is representative of the performance you can expect from the final version of Resident Evil 2 Remake. The bad news is that the game still suffers from everything that was pointed out.
For starters, the DirectX 12 version is still slower than the DirectX 11 build, meaning that everyone should be using DX11 instead of DX12. From what we’ve seen so far, there aren’t any graphical differences between these two modes.
The game still prompts a warning message to users for using the higher quality textures, even though the game does not use as much VRAM as the graphics settings suggest. Furthermore, the reflections are still “fuzzy” and rendered in a really weird way that produce artifacts. Also, the 30fps zombie animations are not fixed.
We’ll bring you a full PC Performance Analysis in the next couple of days so stay tuned for more. However, and if you are interested in Resident Evil 2 Remake, you should download and play the demo as its performance is identical to the one you’ll have in the final version!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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