Capcom has revealed the official PC system requirements for Resident Evil 4 Remake via its Steam store page. Capcom has also confirmed that the game will have Ray Tracing effects, though we don’t know for which effects the team will be using RT.
According to the specs, PC gamers will at least need an AMD Ryzen 3 1200 or Intel Core i5-7500 with 8GB of RAM. The game will be also using the DX12 API.
For gaming at 1080p with 60fps at Performance Mode/Settings, PC players will need an AMD Radeon RX 560 or NVIDIA GeForce GTX 1050 Ti. Capcom also suggest using at least an AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2060 for the game’s Ray Tracing effects.
Resident Evil 4 Remake will release on March 24th, 2023. Here are also its latest screenshots, as well as its latest trailers!
Resident Evil 4 Remake PC Requirements
MINIMUM:
-
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit)
- Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 560 with 4GB VRAM / NVIDIA GeForce GTX 1050 Ti with 4GB VRAM
- DirectX: Version 12
- Network: Broadband Internet connection
- Additional Notes: Estimated performance (when set to Prioritize Performance): 1080p/60fps. ?Framerate might drop in graphics-intensive scenes. ?AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2060 required to support ray tracing.
RECOMMENDED:
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- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit)
- Processor: AMD Ryzen 5 3600 / Intel Core i7 8700
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700 / NVIDIA GeForce GTX 1070
- DirectX: Version 12
- Network: Broadband Internet connection
- Additional Notes: Estimated performance: 1080p/60fps ?Framerate might drop in graphics-intensive scenes. ?AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2070 required to support ray tracing.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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