It took them a while, but both Rise of the Tomb Raider and XCOM 2 were able to sell more than one million copies on Steam. This information comes from Steamspy’s database, meaning that it’s pretty much accurate.
What’s also interesting here is that both of these titles were released in February 2016, so it took them eight months in order to sell one million copies.
Rise of the Tomb Raider was released on February 9th, while XCOM 2 was released on February 4th.
It’s also worth noting that both of these games are still priced at $59.99, something that may explain the difference in sales compared to their previous parts.
For comparison purposes, XCOM: Enemy Unknown has sold 3.4 million copies (do note that this game had a free weekend, something that significantly boosted its sales) and Tomb Raider 2013 Reboot has sold 4.3 million copies (though it’s now priced at $19.99).
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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