Nexon America, in partnership with veteran-led development studio, Final Strike Games, has announced that its brand new first-person multiplayer shooter Rocket Arena will enter its closed beta on PC next week. The beta will occur from May 23 to May 29 via the Nexon Launcher and Steam.
As the press release reads, Rocket Arena brings a unique 3-on-3 cross-platform experience to the first-person shooter genre and features a roster of vibrant characters competing in quick 5-minute matches in the Rocket Championship Tour. Set in the curious World of Crater, Rocket Arena introduces special gameplay mechanics distinct from standard shooters, reveling in a host of colorful weapons and abilities that utilize fanciful rockets in imaginative forms.
In Rocket Arena, players are equipped with a blast meter that increases as they are blasted by rockets. As the meter reaches its critical point, players become susceptible to being knocked out of the map, but will quickly return to the stage to stay in the action. With dedicated matchmaking functionality, servers account for skill level and latency when pairing players together. Rocket Arena will be available for cross-platform play on PC and Xbox One at launch, with PlayStation 4 currently in development.
Kevin Franklin, Founder/CEO of Final Strike Games, said:
“We developed Rocket Arena with high-quality gameplay mechanics, superb controls, and the network code required of an online FPS. Rocket Arena is an intricate shooter at its core, complete with a marvelous world, colorful characters, and ridiculous rockets. Nexon shared our vision for Rocket Arena and provided the resources and expertise to realize our goal. The result is a game that our team is exceptionally proud of, and look forward to playing every day.”
The closed beta period features a selection of six maps, four game modes, and six characters. Players participating in the beta will also be able to earn cosmetic rewards to use in the release version of Rocket Arena.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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