Psyonix announced that the sports-action hit, Rocket League, will support cross-network play between the Xbox One and Steam PC versions, making it the first-ever Xbox One game to do so. The patch that will add support for this feature will go live later today.
With this new addition, players can now easily include (or not include) cross-network rivals in both public and private matches, thanks to an easy-to-find toggle check box in the Options menu.
Jeremy Dunham, Vice President at Psyonix, said:
“We’re really excited to bring Xbox One and PC players closer together. Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.”
Xbox One and Steam PC cross-network compatibility is scheduled to release worldwide starting 3pm PT/ 6pm ET/ 10pm UTC.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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