A few days ago, the Korean Game Rating and Administration Committee rated Grand Theft Auto: The Trilogy – The Definitive Edition. And today, the official Rockstar Games Launcher was updated with some mentions about this upcoming remastered trilogy.
The Rockstar Games Launcher basically confirms that this trilogy will be using Unreal Engine. As you can see below, there are string values for GTA 3 Unreal, GTA San Andreas Unreal and GTA Vice City Unreal.
The Rockstar Games Launcher on PC has just had an update! And with it… #GTATrilogyhttps://t.co/KYJZkVPqPq pic.twitter.com/ojQxVjSKP4
— GTANet (@GTANet) October 5, 2021
My guess is that Take-Two and Rockstar will officially announce this trilogy soon. As we’ve already stated, Rockstar will call this trilogy “Grand Theft Auto: The Trilogy – The Definitive Edition“.
It will be interesting to see whether these remasters will feature any major graphical enhancements over their vanilla versions. It will also be interesting to see whether there are any similarities between the mobile versions and these remasters. After all, the mobile versions of these three GTA games already use Unreal Engine.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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