Earlier this month, we informed you about a fan patch for GTA Online that could reduce loading times by up to 70%. And today, we are happy to report that Rockstar is working on an official patch that will incorporate those fixes/improvements.
As Rockstar told PCGamer:
“After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved. As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update.”
As we wrote in our previous article, there’s currently a single-thread CPU bottleneck while starting up GTA Online that will affect most mid/low tier CPUs. Moreover, it appears that GTA struggles to parse a 10MB JSON file. Not only that, but the JSON parser itself is poorly built/naive and after parsing there’s a slow item de-duplication routine.
In order to improve the game’s loading times, T0ST wrote a .dll, injected it in GTA, and hooked some functions. So, while we still wait for this official patch, you can go ahead and download the fan patch from here.
Stay tuned for more!
UPDATE:
Grand Theft Auto 5 Patch 1.53 is now available for download and reduces the loading times on PC.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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