Perfect World Entertainment announced today that their much anticipated free-to-play hack and slash dungeon-crawling MORPG, Rusty Hearts, will be launching into open beta concurrently for North American and European players on September 13, 2011.
Alan Chen, CEO of Perfect World Entertainment said:
“Since acquiring the license to operate Rusty Hearts earlier this year, it’s been our great pleasure working with Windysoft on the game’s localization. It’s been exciting to see the enthusiasm and support that players have shown for Rusty Hearts and we are thrilled to continue our partnership with Windysoft to bring this unique online gaming experience to our European and North American players. As we soon release the game into open beta, we are fully prepared to provide great services and support to the influx of Rusty Hearts’ players and we look forward to welcoming them.”
Based on user feedback, the open beta will feature major updates including the removal of the Stamina system and completely customizable gamepad button layouts. Instead of a limited amount of dungeon runs, players will now have unlimited access to storm the dungeons and players that play Rusty Hearts with a gamepad will have the ability to remap the controls to their own preference.
Besides an entirely new hub world containing unreleased dungeons and a plethora of fresh quests for players to explore, the extended level cap will take players through the progressing-difficulty levels and challenge them with intense combination attacks, as well as grueling enemy battles. Furthermore, players will gain deeper insight on the heroic characters and their eternal struggle between human and monstrosity.
Rusty Hearts is a multiplayer online game with fast-paced and highly-stylized brawling combat combined with a solo or team-based dungeon exploration experience. Based on a gothic inspired world and an ongoing battle between pure-blood vampires, half-vampires, and humans, players will be able to unleash devastating combo attacks, engage in a wide variety of epic monster battles, collect valuable loot, and become a unique hero.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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