The team behind the Lost Alpha mod for S.T.A.L.K.E.R. has just announced its Director’s Cut version. While there is still no ETA for this new version of Lost Alpha, the team has unveiled some of the changes that will be implemented in it.
As the team noted:
“While we were working on the 4th patch – namely 1.3004 -, it became more and more clear we need to release the developers cut, because the content we were planning was simply bigger than a patch, besides the early-access release contained many junk, which we planned to wipe out to make the game more polished and organized, which is good for modders too.”
The Director’s Cut version of Lost Alpha will feature more life to the Zone, earlier unlocked freeroam for npcs, less empty places on huge levels, revised weapons and trading system, revised atmospheric Ukrainian weather (over 50 authentic skyboxes captured in Ukraine) and HD textures addon for buildings and for vegetation (optional), revised render modes and shaders (r1,r2 and r3) and fixes in wetsurface and detail bump, as well as better sound environments and sound engine fixes.
Furthermore, the upcoming 1.3004 content and all previous patch content will be included in the Developers Cut.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email