Saints Row The Third Remastered came out in May 2020 and its initial version worked like a charm on the PC. However, and after its latest update, the game is currently completely broken and, literally, unplayable on the PC platform.
For starters, the game is now automatically locking its framerate at 67fps. This happens even when you force V-Sync Off, in both NVIDIA’s control panel and the in-game settings. Now the reason I’m bringing this up is because this FPS lock introduces major frame pacing issues. Ironically, the review/initial code did not suffer from this bug. Thus, and as a result of these frame pacing issues, the game is choppy even when running at constant 67fps on a G-Sync monitor.
Furthermore, this latest update has messed up the game’s sound. Gun sounds are low on volume, car sounds are almost completely gone now, environmental sounds are either too low or too high on volume. Seriously, the game sounds awful and there is nothing you can do in order to fix it. Even by lowering the music volume, some background sounds are so low that make the whole experience as unpleasant as it can get.
We also noticed some really weird AI issues. For instance, some “neutral” cars were aggressive for no apparent reason. Some of the NPCs were literally trying to crash us when we were driving. Do note that this behavior occurs when you haven’t attacked anyone.
What’s really depressing here is that there aren’t any official forums for Saints Row The Third Remastered. The game came exclusively on Epic Games Store, which does not feature any forums (or at least product comments). Thus, all PC gamers can do is directly email Deep Silver. That is of course if they have a contact email. Otherwise, they can hope to God that the Steam version will fix these issues. And, as you may have guessed, this Steam version will come out one year after the game’s Epic Games Store release.
It’s really a shame as the initial PC version of Saints Row The Third Remastered looked and ran great on the PC platform. We don’t know what happened here, however, we’ve already informed Deep Silver about these issues.
Below you can find a video showcasing the game’s PC issues. In order to capture this footage, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. Naturally, we’ve paired this machine with an NVIDIA RTX 2080Ti. We also used Windows 10 64-bit and the latest version of the GeForce drivers. The game was also installed on a Samsung SSD M.2 NVMe 1GB.
Let’s hope that Sperasoft will fix them in a future patch!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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