Microsoft has announced that the third free content update for Sea of Thieves, Forsaken Shores, has been slightly delayed. According to the company, Rare’s priority is to ensure delivery of a stable, polished and bug-free experience that all players can enjoy which is why it decided to delay the DLC by one week.
As Joe Neate, Executive Producer, explained:
“Our priority is to ensure we deliver a stable, polished and bug-free experience that all our players can enjoy. We have just had a weekend of Pioneer testing, which has highlighted a memory issue in the build, which is resulting in an unstable build where a large number of our Pioneers were experiencing crashes. From our investigations this is a complex issue that we are working through solving, but as such we do not feel in a position to release Forsaken Shores to our players with confidence this week.”
Rare’s goal this week is to resolve the memory issue and get enough Pioneer coverage. According to the developers, this will give them time to implement fixes, test, and get builds out to Pioneers to gain confidence.
Forsaken Shores will feature superheated water, burning rocks raining down from volcanoes and exploding geysers that aim to change the way pirates traverse land and sea.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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