SEGA has released a new beta patch for Sonic Mania that, among other things, it removes the Denuvo anti-tamper tech. To be honest, this does not really surprise us as SEGA has been distancing itself from it. The Japanese company has already removed Denuvo from Yakuza 0 and has recently released Yakuza Kiwami without this anti-tamper tech.
This beta patch also fixes an issue where a controller didn’t always get detected, fixes an issue where the check for compatible shaders was not performed when the game starts and increases the amount of storage size a user could access for the replay data.
In order to gain access to this beta patch, you’ll have to right click on Sonic Mania in your Steam library, select BETAS and then use the following password “sonicmaniabeta”. If you’ve done it correctly, the community_beta branch will be available to download.
Below you can find the complete changelog for this latest beta update for Sonic Mania.
- Fixed an issue where a controller didn’t always get detected
- Increased the amount of storage size a user could access for the replay data.
- Fixed an issue where the check for compatible shaders was not performed when the game starts.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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