Ubisoft has detailed the PC features of Skull and Bones. According to the French company, the game will support Ray Tracing effects on PC. Moreover, Skull and Bones will support both NVIDIA’s DLSS and AMD’s FSR upscaling techniques.
Ubisoft did not reveal any additional details about the game’s Ray Tracing effects. However, and given what we got in Far Cry 6, we can assume that it will be used to enhance its reflections.
Skull and Bones will also have uncapped framerates, will support widescreen monitors, and will have full graphical customization options.
Alongside its PC trailer, I’ve also included below its gamescom 2022 trailer.
Skull and Bones will release on November 8th!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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